This is a small update to fix a couple issues some users have reported. Of particular interest is the new performance toggle for the “Walking through long grass” effect. If you happen to have a laptop with an integrated graphics card we recommend turning the effect off if you are noticing frame rates dropping.
Welcome to the big ol’ grand ✨ Performance Update ✨. We’ve improved loading, we’ve improved transitions, we’ve improved shaders, surfaces, FPS stability, memory usage – the list goes on! We’ve also added a few QoL changes, a little bit of polish and a bunch of various bug fixes. Plus a bunch of engine upgrades! See the change log for the full list of changes.
This is a small patch to address a few issues that players have run into with the most recent update.
Please note that there is currently a bug with cutscenes where cutscenes will randomly not complete correctly for different users in different places. We are unable to reproduce, but thanks to the information provided by users we’ve put together a potential fix. Please let us know if this solves the issue, if not please provide us with as much information as possible including save files, videos and screenshots.
It’s been a while since our last demo update. This update focuses on addressing feedback from the last update, adding new assets, and some adjustments and improvements. See the change log for the full changes.